FMoviePipelineSurfaceQueue::OnRenderTargetReady_RenderThread

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MacOS
Linux

References

Module

MovieRenderPipelineCore

Header

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineSurfaceReader.h

Include

#include "MoviePipelineSurfaceReader.h"

Source

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/MoviePipelineSurfaceReader.cpp

Syntax

void OnRenderTargetReady_RenderThread
(
    const FTexture2DRHIRef InRenderTarget,
    TSharedRef< FImagePixelDataPayload, ESPMode::ThreadSafe > InPayload,
    TUniqueFunction< void< FImagePixelData > &&)> && InFunctionCallback
)

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