Module |
|
Header |
/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineSurfaceReader.h |
Include |
#include "MoviePipelineSurfaceReader.h" |
Source |
/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/MoviePipelineSurfaceReader.cpp |
void ResolveSampleToReadbackTexture_RenderThread
(
const FTexture2DRHIRef & SourceSurfaceSample
)
Issues a command to the GPU to copy the given SourceSurfaceSample to our local ReadbackTexture for this surface.