UMoviePipelineBlueprintLibrary::FindOrGetDefaultSettingForShot

Allows access to a setting of provided type for specific shot.

Windows
MacOS
Linux

References

Module

MovieRenderPipelineCore

Header

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineBlueprintLibrary.h

Include

#include "MoviePipelineBlueprintLibrary.h"

Source

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/MoviePipelineBlueprintLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Movie Render Pipeline")
static UMoviePipelineSetting * FindOrGetDefaultSettingForShot
(
    TSubclassOf< UMoviePipelineSetting > InSettingType,
    const UMoviePipelineMasterConfig * InMasterConfig,
    const UMoviePipelineExecutorShot * InShot
)

Remarks

Allows access to a setting of provided type for specific shot.

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