Module |
|
Header |
/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineBlueprintLibrary.h |
Include |
#include "MoviePipelineBlueprintLibrary.h" |
Source |
/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/MoviePipelineBlueprintLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Movie Render Pipeline")
static UMoviePipelineSetting * FindOrGetDefaultSettingForShot
(
TSubclassOf< UMoviePipelineSetting > InSettingType,
const UMoviePipelineMasterConfig * InMasterConfig,
const UMoviePipelineExecutorShot * InShot
)
Allows access to a setting of provided type for specific shot.