UMoviePipelineBlueprintLibrary::GetEffectiveOutputResolution

In case of Overscan percentage being higher than 0 we render additional pixels.

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References

Module

MovieRenderPipelineCore

Header

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineBlueprintLibrary.h

Include

#include "MoviePipelineBlueprintLibrary.h"

Source

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/MoviePipelineBlueprintLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Movie Render Pipeline")
static FIntPoint GetEffectiveOutputResolution
(
    UMoviePipelineMasterConfig * InMasterConfig,
    UMoviePipelineExecutorShot * InPipelineExecutorShot
)

Remarks

In case of Overscan percentage being higher than 0 we render additional pixels. This function returns the resolution with overscan taken into account.

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