| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineBlueprintLibrary.h |
Include |
#include "MoviePipelineBlueprintLibrary.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Meta=(ScriptName="MoviePipelineLibrary"))
class UMoviePipelineBlueprintLibrary : public UBlueprintFunctionLibrary
Name | Description | ||
---|---|---|---|
|
UMovieSceneS... |
DuplicateSequence ( |
Duplicates the specified sequence using a medium depth copy. |
|
UMoviePipeli... |
FindOrGetDefaultSettingForShot ( |
Allows access to a setting of provided type for specific shot. |
|
float |
GetCompletionPercentage ( |
Gets the completion percent of the Pipeline in 0-1 |
|
float |
GetCurrentAperture ( |
|
|
float |
GetCurrentFocalLength ( |
|
|
float |
GetCurrentFocusDistance ( |
|
|
GetCurrentSegmentName ( |
||
|
EMovieRender... |
GetCurrentSegmentState ( |
|
|
FMoviePipeli... |
GetCurrentSegmentWorkMetrics ( |
|
|
GetCurrentShotFrameNumber ( |
||
|
GetCurrentShotTimecode ( |
||
|
GetEffectiveOutputResolution ( |
In case of Overscan percentage being higher than 0 we render additional pixels. |
|
|
GetEstimatedTimeRemaining ( |
Get the estimated amount of time remaining for the current pipeline. |
|
|
GetJobAuthor ( |
||
|
GetJobInitializationTime ( |
||
|
GetJobName ( |
||
|
GetMapPackageName ( |
Get the package name for the map in this job. |
|
|
GetMasterFrameNumber ( |
||
|
GetMasterTimecode ( |
||
|
GetOverallOutputFrames ( |
||
|
GetOverallSegmentCounts ( |
||
|
EMovieRender... |
GetPipelineState ( |
Get the current state of the specified Pipeline. |
|
ResolveFilenameFormatArguments ( |
Resolves the provided InFormatString by converting {format_strings} into settings provided by the master config. |
|
|
ResolveVersionNumber |
If version number is manually specified by the Job, returns that. |
|
|
UpdateJobShotListFromSequence ( |
Scan the provided sequence in the job to see which camera cut sections we would try to render and update the job's shotlist. |