ExecutablePath

Path to the executable (including extension).

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Config, Category="Command Line Encoder")
FString ExecutablePath

Remarks

Path to the executable (including extension). Can just be "ffmpeg.exe" if it can be located via PATH directories.

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