UMoviePipelineCommandLineEncoder::StartEncodingProcess

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MacOS
Linux

References

Module

MovieRenderPipelineCore

Header

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineCommandLineEncoder.h

Include

#include "MoviePipelineCommandLineEncoder.h"

Source

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/MoviePipelineCommandLineEncoder.cpp

Syntax

void StartEncodingProcess
(
    TArray< FMoviePipelineShotOutputData > & InOutData,
    const bool bInIsShotEncode
)

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