UMoviePipelineExecutorBase::CancelCurrentJob

Abort the currently executing job.

Windows
MacOS
Linux

References

Module

MovieRenderPipelineCore

Header

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineExecutor.h

Include

#include "MoviePipelineExecutor.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, BlueprintNativeEvent, Category="Movie Render Pipeline")
void CancelCurrentJob()

Remarks

Abort the currently executing job.

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