Module |
|
Header |
/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineExecutor.h |
Include |
#include "MoviePipelineExecutor.h" |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintNativeEvent, Category="Movie Render Pipeline")
void OnBeginFrame()
Called once at the beginning of each engine frame.
For C++ implementations override `virtual bool OnBeginFrame_Implementation() override_ For Python/BP implementations override .ufunction(override=True) def on_begin_frame(self): super().on_begin_frame()