UMoviePipelineExecutorBase::OnBeginFrame

Called once at the beginning of each engine frame.

Windows
MacOS
Linux

References

Module

MovieRenderPipelineCore

Header

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineExecutor.h

Include

#include "MoviePipelineExecutor.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintNativeEvent, Category="Movie Render Pipeline")
void OnBeginFrame()

Remarks

Called once at the beginning of each engine frame.

For C++ implementations override `virtual bool OnBeginFrame_Implementation() override_ For Python/BP implementations override .ufunction(override=True) def on_begin_frame(self): super().on_begin_frame()

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