UMoviePipelineExecutorBase::SetMoviePipelineClass

Specify which MoviePipeline class type should be created by this executor when processing jobs.

Windows
MacOS
Linux

References

Module

MovieRenderPipelineCore

Header

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineExecutor.h

Include

#include "MoviePipelineExecutor.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Movie Render Pipeline")
void SetMoviePipelineClass
(
    UClass * InPipelineClass
)

Remarks

Specify which MoviePipeline class type should be created by this executor when processing jobs.

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