TargetPipelineClass

Which Pipeline Class should be created by this Executor. May be null.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadWrite, Category="Movie Render Pipeline")
TSubclassOf< UMoviePipeline > TargetPipelineClass

Remarks

Which Pipeline Class should be created by this Executor. May be null.

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