[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadWrite, Category="Movie Render Pipeline")
TSubclassOf< UMoviePipeline > TargetPipelineClass
Which Pipeline Class should be created by this Executor. May be null.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadWrite, Category="Movie Render Pipeline")
TSubclassOf< UMoviePipeline > TargetPipelineClass
Which Pipeline Class should be created by this Executor. May be null.