UserData

Arbitrary data that can be associated with the executor.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadWrite, Category="Movie Render Pipeline")
FString UserData

Remarks

Arbitrary data that can be associated with the executor. Not used by default implementations, nor read. This can be used to attach third party metadata such as job ids from remote farms.

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