ShotInfo

(Optional) Shot specific information.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadWrite, Instanced, Category="Movie Render Pipeline")
TArray< UMoviePipelineExecutorShot * > ShotInfo

Remarks

(Optional) Shot specific information. If a shot is missing from this list it will assume to be enabled and will be rendered.

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