FileNameFormatOverride

File name format string override.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="File Output")
FString FileNameFormatOverride

Remarks

File name format string override. If specified it will override the FileNameFormat from the Output setting. Can include folder prefixes, and format string tags ({sequence_name}, etc.)

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