| UMoviePipelineSetting::IsValidOnMaster()
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Module |
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Header |
/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineGameOverrideSetting.h |
Include |
#include "MoviePipelineGameOverrideSetting.h" |
virtual bool IsValidOnMaster() const
Can this configuration setting be added to the master configuration? If not, it will throw an error when trying to add it to the master configuration.