bCloseEditor

If enabled the editor will close itself when a new process is started.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Config, Category="Startup")
bool bCloseEditor

Remarks

If enabled the editor will close itself when a new process is started. This can be used to gain some performance.

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