UMoviePipelineMasterConfig::InitializeTransientSettings

Initializes a single instance of every setting so that even non-user-configured settings have a chance to apply their default values.

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References

Module

MovieRenderPipelineCore

Header

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineMasterConfig.h

Include

#include "MoviePipelineMasterConfig.h"

Source

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/MoviePipelineMasterConfig.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Movie Render Pipeline")
void InitializeTransientSettings()

Remarks

Initializes a single instance of every setting so that even non-user-configured settings have a chance to apply their default values. Does nothing if they're already instanced for this configuration.

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