Module |
|
Header |
/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineMasterConfig.h |
Include |
#include "MoviePipelineMasterConfig.h" |
Source |
/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/MoviePipelineMasterConfig.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Movie Render Pipeline")
void InitializeTransientSettings()
Initializes a single instance of every setting so that even non-user-configured settings have a chance to apply their default values. Does nothing if they're already instanced for this configuration.