UMoviePipelineOutputBase::OnShotFinished

This is called when a shot ends, right after the last frame is rendered.

Windows
MacOS
Linux

References

Module

MovieRenderPipelineCore

Header

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineOutputBase.h

Include

#include "MoviePipelineOutputBase.h"

Syntax

void OnShotFinished
(
    const UMoviePipelineExecutorShot * InShot,
    const bool bFlushToDisk
)

Remarks

This is called when a shot ends, right after the last frame is rendered.

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