[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Meta=(UIMin="1", UIMax="5", ClampMin="1"),
AdvancedDisplay, Category="File Output")
int32 ZeroPadFrameNumbers
How many digits should all output frame numbers be padded to? MySequence_1.png -> MySequence_0001.png. Useful for software that struggles to recognize frame ranges when non-padded.