Module |
|
Header |
/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineVideoOutputBase.h |
Include |
#include "MoviePipelineVideoOutputBase.h" |
virtual TUniquePtr< MovieRenderPipeline::IVideoCodecWriter > Initialize_GameThread
(
const FString & InFileName,
FIntPoint InResolution,
EImagePixelType InPixelType,
ERGBFormat InPixelFormat,
uint8 InBitDepth,
uint8 InNumChannels
)