UMoviePipelineViewFamilySetting

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MacOS
Linux

Inheritance Hierarchy

References

Module

MovieRenderPipelineCore

Header

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineViewFamilySetting.h

Include

#include "MoviePipelineViewFamilySetting.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Blueprintable, Abstract)
class UMoviePipelineViewFamilySetting : public UMoviePipelineSetting

Functions

Name Description

Public function Virtual

void

 

SetupViewFamily

(
    FSceneViewFamily& ViewFamily
)

Allows all Output settings to affect the ViewFamily's Render settings before Rendering starts.

Overridden from UMoviePipelineSetting

Name Description

Public function Virtual Const

bool

 

IsValidOnMaster()

Can this configuration setting be added to the master configuration? If not, it will throw an error when trying to add it to the master configuration.

Public function Virtual Const

bool

 

IsValidOnShots()

Can this configuration setting be added to shots? If not, it will throw an error when trying to add it to a shot config.

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