ActivePostProcessMaterials

While rendering, store an array of the non-null valid materials loaded from AdditionalPostProcessMaterials.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Transient, DuplicateTransient)
TArray< UMaterialInterface * > ActivePostProcessMaterials

Remarks

While rendering, store an array of the non-null valid materials loaded from AdditionalPostProcessMaterials. Cleared on teardown.

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