Module |
|
Header |
/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineRenderPasses/Public/MoviePipelineDeferredPasses.h |
Include |
#include "MoviePipelineDeferredPasses.h" |
static FString DefaultMotionVectorsAsset = TEXT("/MovieRenderPipeline/Materials/MovieRenderQueue_MotionVectors.MovieRenderQueue_MotionVectors");