| UMoviePipelineSetting::IsValidOnShots()
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Module |
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Header |
/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineSettings/Public/MoviePipelineBurnInSetting.h |
Include |
#include "MoviePipelineBurnInSetting.h" |
virtual bool IsValidOnShots() const
Can this configuration setting be added to shots? If not, it will throw an error when trying to add it to a shot config.