UMoviePipelineConsoleVariableSetting::IsValidOnShots

Can this configuration setting be added to shots? If not, it will throw an error when trying to add it to a shot config.

Windows
MacOS
Linux

Override Hierarchy

UMoviePipelineSetting::IsValidOnShots()

UMoviePipelineConsoleVariableSetting::IsValidOnShots()

References

Module

MovieRenderPipelineSettings

Header

/Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineSettings/Public/MoviePipelineConsoleVariableSetting.h

Include

#include "MoviePipelineConsoleVariableSetting.h"

Syntax

virtual bool IsValidOnShots() const

Remarks

Can this configuration setting be added to shots? If not, it will throw an error when trying to add it to a shot config.

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