EMultiUserSourceValidationMode

Windows
MacOS
Linux

References

Module

MultiUserClientLibrary

Header

/Engine/Plugins/Developer/Concert/MultiUserClient/Source/MultiUserClientLibrary/Public/MultiUserClientStatics.h

Include

#include "MultiUserClientStatics.h"

Syntax

enum EMultiUserSourceValidationMode
{
    Hard               = 0,
    Soft,
    SoftAutoProceed,
}

Values

Name

Description

Hard

Source control validation will fail on any changes when connecting to a Multi-User Session.

Soft

Source control validation will warn and prompt on any changes when connecting to a Multi-User session.

SoftAutoProceed

Soft validation mode with auto proceed on prompts.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss