FMultiUserClientConfig

Windows
MacOS
Linux

References

Module

MultiUserClientLibrary

Header

/Engine/Plugins/Developer/Concert/MultiUserClient/Source/MultiUserClientLibrary/Public/MultiUserClientStatics.h

Include

#include "MultiUserClientStatics.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)([BlueprintType](Programming/UnrealArchitecture/Reference/Structs/Specifiers/BlueprintType))
struct FMultiUserClientConfig

Variables

Name Description

Public variable UProperty Category BlueprintReadWrite

FString

 

DefaultServerURL

Public variable UProperty Category BlueprintReadWrite

FString

 

DefaultSessionName

Public variable UProperty Category BlueprintReadWrite

FString

 

DefaultSessionToRestore

Public variable UProperty Category BlueprintReadWrite

EMultiUserSourc...

 

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