UFTextCrash::ExecuteClientUnitTest

Interface and hooked events for client unit tests Override this, to implement the client unit test

Windows
MacOS
Linux

Override Hierarchy

UClientUnitTest::ExecuteClientUnitTest()

UFTextCrash::ExecuteClientUnitTest()

References

Module

NUTUnrealEngine4

Header

/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Classes/UnitTests/FTextCrash.h

Include

#include "UnitTests/FTextCrash.h"

Source

/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/Source/NUTUnrealEngine4/Private/UnitTests/FTextCrash.cpp

Syntax

virtual void ExecuteClientUnitTest()

Remarks

Interface and hooked events for client unit tests Override this, to implement the client unit test

Should be called last, in overridden functions IMPORTANT: EndUnitTest should be triggered, upon completion of the unit test (which may be delayed, for many unit tests)

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