FVMReflection::operator FScriptArray *

Cast to FScriptArray* pointer (only valid for dynamic arrays), then cast to TArray

Windows
MacOS
Linux

References

Module

NetcodeUnitTest

Header

/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NUTUtilReflection.h

Include

#include "NUTUtilReflection.h"

Source

/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/NUTUtilReflection.cpp

Syntax

operator FScriptArray *()

Remarks

Cast to FScriptArray* pointer (only valid for dynamic arrays), then cast to TArray

There is no FScriptArray** operator, as that should never be writable

Use the TSharedPtr operator, if you need to modify an array of uncertain/undefined type

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss