Name |
Description |
|
---|---|---|
|
FNetPropertyHook |
Implements the actual hook for the above class |
|
FNetworkNotifyHook |
A delegate network notify class, to allow for easy inline-hooking. |
|
FProcessEventHook |
Class for encapsulating ProcessEvent and general RPC hooks, implemented globally for each UWorld |
|
FScopedNetNameReplace |
Hooks netcode name serialization, in order to replace replication of a specific name, with another specified name, for the lifetime of the scoped instance |
|
FScopedNetObjectReplace |
Refactor to be based on minimal client Hooks netcode object serialization, in order to replace replication of a specific object, with another specified object, for the lifetime of the scoped instance |
|
FScopedRPCParamReplace |
Hooks the netcode serialization of a specific RPC parameter, in order to override the raw serialized param data with something else |
|
FWorldTickHook |
Class for hooking world tick events, and setting globals for log hooking |
|
NUTNet |
Netcode based utility functions |
|
UUnitTestActorChannel |
An actor net channel override, for hooking ReceivedBunch, to aid in detecting/blocking of remote actors, of a specific class |
|
UUnitTestChannel |
A net channel for overriding the implementation of traditional net channels, for e.g. blocking control channel messages, to enable minimal clients |
|
UUnitTestPackageMap |
Package map override, for blocking the creation of actor channels for specific actors (by detecting the actor class being created) |
Name |
Description |
---|---|
FOnNetSerializeItem |
Delegate used to control hooked serialization of RPC parameters |
FOnProcessNetEvent |
Delegate used to control/block receiving of RPC's |
FOnSerializeName |
Delegate for hooking SerializeName |