UClientUnitTest::NotifyHandleClientPlayer

Notification that the local net connections PlayerController has been replicated and is being setup

Windows
MacOS
Linux

References

Module

NetcodeUnitTest

Header

/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/ClientUnitTest.h

Include

#include "ClientUnitTest.h"

Source

/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/ClientUnitTest.cpp

Syntax

virtual void NotifyHandleClientPlayer
(
    APlayerController * PC,
    UNetConnection * Connection
)

Remarks

Notification that the local net connections PlayerController has been replicated and is being setup

Parameters

Parameter

Description

PC

The new local PlayerController

Connection

The connection associated with the PlayerController

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