UMinimalClient::ConnectMinimalClient

Creates the minimal client state, and connects to the server

Windows
MacOS
Linux

References

Module

NetcodeUnitTest

Header

/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/MinimalClient.h

Include

#include "MinimalClient.h"

Source

/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/MinimalClient.cpp

Syntax

bool ConnectMinimalClient()

Remarks

Creates the minimal client state, and connects to the server

Returns

Whether or not the connection was successfully kicked off

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