UMinimalClient::PostSendRPC

Internal function, for handling the aftermath of a checked RPC call

Windows
MacOS
Linux

References

Module

NetcodeUnitTest

Header

/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/MinimalClient.h

Include

#include "MinimalClient.h"

Source

/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Private/MinimalClient.cpp

Syntax

bool PostSendRPC
(
    FString RPCName,
    UObject * Target
)

Remarks

Internal function, for handling the aftermath of a checked RPC call

Returns

Whether or not the RPC was sent successfully

Parameters

Parameter

Description

RPCName

The name of the RPC, for logging purposes

Target

The Actor or ActorComponent the RPC is being called on (optional - for internal logging/debugging)

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