[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)()
UNetConnection * EventWatcher
For NUTActor - the UNetConnection that 'watch' events will be sent to
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)()
UNetConnection * EventWatcher
For NUTActor - the UNetConnection that 'watch' events will be sent to