FNetworkPhysicsState::Identical

This is what networking will diff to tell if things have changed.

Windows
MacOS
Linux

References

Module

NetworkPrediction

Header

/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPhysics.h

Include

#include "NetworkPhysics.h"

Syntax

bool Identical
(
    const FNetworkPhysicsState * Other,
    uint32 PortFlags
) const

Remarks

This is what networking will diff to tell if things have changed.

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