CGetPhysicsPrimitiveComponentMemberFuncable

Physicseffectively be off.

Windows
MacOS
Linux

References

Module

NetworkPrediction

Header

/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionDriver.h

Include

#include "NetworkPredictionDriver.h"

Syntax

struct CGetPhysicsPrimitiveComponentMemberFuncable

Remarks

Physicseffectively be off. (It doesn't make sense to reconcile physics state that is ticked out of step from the independent simulation tick). So below will only be "on" when in fixed tick mode.

UPrimitiveComponent::SyncComponentToRBPhysics

GetPhysicsPrimitiveComponent: returns UPrimitiveComponent to forward to PhysicsState function calls. (it would be nice to not require this but the interpolatin path currently requires calls to kinematic bodies to go through the component, not PhysicsActorHandle)

Functions

Name Description

Public function

auto

 

Requires

(
    InDriverType* Driver
)

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