FNetworkPredictionInstanceArchetype

How a registered instance should behave globally.

Windows
MacOS
Linux

References

Module

NetworkPrediction

Header

/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionConfig.h

Include

#include "NetworkPredictionConfig.h"

Syntax

struct FNetworkPredictionInstanceArchetype

Remarks

How a registered instance should behave globally. That is, independent of any instance state (local role, connection, significance, local budgets). E.g, everyone agrees on this. This can be changed explicitly by the user or simulation. For example, a sim that transitions between fixed and independent ticking modes.

Variables

Name Description

Public variable

ENetworkPredict...

 

TickingMode

Functions

Name Description

Public function

void

 

NetSerialize

(
    FArchive& Ar
)

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