Module |
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Header |
/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionConfig.h |
Include |
#include "NetworkPredictionConfig.h" |
struct FNetworkPredictionInstanceConfig
The config should tell us what services we should be subscribed to. See UNetworkPredictionWorldManager::ConfigureInstance This probably needs to be split into two parts:
What settings/config that the server is authority over and must be agreed on (TickingPolicy)
What are the local settings that can be lodded around?
Name | Description | ||
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InputPolicy |
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NetworkLOD |