PhysicsState

Physics state.

Windows
MacOS
Linux

Type

typedef void PhysicsState

References

Module

NetworkPrediction

Header

/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionModelDef.h

Include

#include "NetworkPredictionModelDef.h"

Remarks

Physics state. Void = no physics, FNetworkPredictionPhysicsState is the default physics state that synchronizes X,R,V,W. Enables: Reconcile, Finalize

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss