PreferredTickingPolicy

Which ticking policy to use in cases where both are supported by the underlying simulation.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Config, EditAnywhere, Category=Global)
ENetworkPredictionTickingPolicy PreferredTickingPolicy

Remarks

Which ticking policy to use in cases where both are supported by the underlying simulation. Leave this on Fixed if you intend to use physics based simulations.

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