FServiceTimeStep

Data that is needed to tick the internal ticking services but is not passed to the user code.

Windows
MacOS
Linux

References

Module

NetworkPrediction

Header

/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionTickState.h

Include

#include "NetworkPredictionTickState.h"

Syntax

struct FServiceTimeStep

Remarks

Data that is needed to tick the internal ticking services but is not passed to the user code.

Variables

Name Description

Public variable

int32

 

EndTotalSimulationTime

Ending total sim time, needed for Cue dispatching.

Public variable

int32

 

LocalInputFrame

The local frame number, this is what should be used when mapping to local frame buffers for storage.

Public variable

int32

 

LocalOutputFrame

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