IRemoteIndependentTickService

Service for ticking independent simulations that are remotely controlled.

Windows
MacOS
Linux

Inheritance Hierarchy

IRemoteIndependentTickService

TRemoteIndependentTickService

References

Module

NetworkPrediction

Header

/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/Services/NetworkPredictionService_Ticking.inl

Include

#include "Services/NetworkPredictionService_Ticking.inl"

Syntax

class IRemoteIndependentTickService

Remarks

Service for ticking independent simulations that are remotely controlled. E.g, only used by the server for ticking remote clients that are in independent ticking mode,

Destructors

Functions

Name Description

Public function

void

 

Tick

(
    float DeltaTimeSeconds,
    const FVariableTickState* Vari...
)

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