| UObjectBase
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Module |
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Header |
/Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPhysics.h |
Include |
#include "NetworkPhysics.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UNetworkPhysicsManager : public UWorldSubsystem
Name | Description | |
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UNetworkPhysicsManager() |
Name | Description | ||
---|---|---|---|
|
OnWorldPostInit ( |
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|
PostNetRecv() |
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|
PreNetSend ( |
||
|
RegisterPhysicsProxy ( |
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|
UnregisterPhysicsProxy ( |
Name | Description | ||
---|---|---|---|
|
Deinitialize() |
Implement this for deinitialization of instances of the system |
|
|
Initialize ( |
Subsystem Init/Deinit. |