Module |
|
Header |
/Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Public/BaseMovementSimulation.h |
Include |
#include "BaseMovementSimulation.h" |
class FBaseMovementSimulation
This provides a base for movement related simulations: moving an "UpdatedComponent" around the world. There is no actual Update function provided here, it will be implemented by subclasses.
Name | Description | ||
---|---|---|---|
|
MoveComponentFlags |
Flags that control the behavior of calls to MoveComponent() on our UpdatedComponent. |
|
|
UpdatedComponent |
||
|
UpdatedPrimitive |
Name | Description | ||
---|---|---|---|
|
GetPenetrationAdjustment ( |
||
|
GetUpdateComponentTransform() |
||
|
InitCollisionParams ( |
||
|
MoveUpdatedComponent ( |
||
|
OverlapTest ( |
||
|
ResolvePenetration ( |
||
|
SafeMoveUpdatedComponent ( |
||
|
SetComponents ( |