FFlyingMovementSyncState

State we are evolving frame to frame and keeping in sync.

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MacOS
Linux

Inheritance Hierarchy

FFlyingMovementSyncState

FMockAbilitySyncState

References

Module

NetworkPredictionExtras

Header

/Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Public/FlyingMovementSimulation.h

Include

#include "FlyingMovementSimulation.h"

Syntax

struct FFlyingMovementSyncState

Remarks

State we are evolving frame to frame and keeping in sync.

Variables

Name Description

Public variable

FVector

 

Location

Public variable

FRotator

 

Rotation

Public variable

FVector

 

Velocity

Constructors

Name Description

Public function

FFlyingMovementSyncState()

Functions

Name Description

Public function

void

 

Interpolate

(
    const FFlyingMovementSyncState*...,
    const FFlyingMovementSyncState*...,
    float PCT
)

Public function

void

 

NetSerialize

(
    const FNetSerializeParams& P
)

Public function Const

bool

 

ShouldReconcile

(
    const FFlyingMovementSyncState& Au...
)

Public function Const

void

 

ToString

(
    FAnsiStringBuilderBase& Out
)

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