Module |
|
Header |
/Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Public/CharacterMotionComponent.h |
Include |
#include "CharacterMotionComponent.h" |
Source |
/Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Private/CharacterMotionComponent.cpp |
void FinalizeFrame
(
const FCharacterMotionSyncState * SyncState,
const FCharacterMotionAuxState * AuxState
)
Take output for simulation.