Module |
|
Header |
/Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Public/FlyingMovementComponent.h |
Include |
#include "FlyingMovementComponent.h" |
Source |
/Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Private/FlyingMovementComponent.cpp |
void InitializeSimulationState
(
FFlyingMovementSyncState * Sync,
FFlyingMovementAuxState * Aux
)
Seed initial values based on component's state.