UMockCharacterAbilityComponent::DECLARE_DYNAMIC_MULTICAST_DELEGATE_ThreeParams
Blueprint assignable events for blinking. This allows the user/blueprint to implement rollback-able events.
Module
|
NetworkPredictionExtras
|
Header
|
/Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Public/MockCharacterAbilitySimulation.h
|
Include
|
#include "MockCharacterAbilitySimulation.h"
|
DECLARE_DYNAMIC_MULTICAST_DELEGATE_ThreeParams
(
FMockCharacterAbilityBlinkCueEvent,
FVector,
DestinationLocation,
int32,
RandomValue,
float,
ElapsedTimeSeconds
)
Blueprint assignable events for blinking. This allows the user/blueprint to implement rollback-able events.
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