UMockCharacterAbilityComponent::IsSprinting

Are we currently in the sprinting state.

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References

Module

NetworkPredictionExtras

Header

/Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Public/MockCharacterAbilitySimulation.h

Include

#include "MockCharacterAbilitySimulation.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Mock AbilitySystem")
bool IsSprinting() const

Remarks

Are we currently in the sprinting state.

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