[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintAssignable, Category="Mock AbilitySystem")
FMockCharacterAbilityNotifyStateChange OnSprintStateChange
Notifies when Sprint state changes.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintAssignable, Category="Mock AbilitySystem")
FMockCharacterAbilityNotifyStateChange OnSprintStateChange
Notifies when Sprint state changes.